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## Uses of Class
unity.util.DGraph.Edge

Packages that use DGraph.Edge
unity.util |

Uses of DGraph.Edge in unity.util

Methods in unity.util that return DGraph.Edge
`DGraph.Edge` | `DGraph.findMaxInEdge(java.lang.String node)`
`DGraph.Edge` | `DGraph.getEdge(java.lang.String edgeLabel)`
`DGraph.Edge` | `DGraph.Node.getEdge(java.lang.String edgeLabel)`
`DGraph.Edge` | `DGraph.getEdge(java.lang.String toNodeLabel, java.lang.String edgeLabel)`
`DGraph.Edge` | `DGraph.Node.getEdgeByNode(java.lang.String fromNodeLabel)`
`DGraph.Edge` | `DGraph.getEdgeByNodes(java.lang.String toNodeLabel, java.lang.String fromNodeLabel)`
`DGraph.Edge` | `DGraph.Node.getEdgeTaken()`
`DGraph.Edge[]` | `DGraph.Node.getPredecessor()`

Methods in unity.util with parameters of type DGraph.Edge
`boolean` | `DGraph.Node.addEdge(DGraph.Edge e)`
`void` | `DGraph.printPath(int s, int v, DGraph.Edge[] paths)`
`void` | `DGraph.Node.setEdgeTaken(DGraph.Edge e)`
`void` | `DGraph.Node.setPredecessor(DGraph.Edge[] e)`

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