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## unity.annotation
Class AttributeValueSource

    java.lang.Object
      unity.annotation.AttributeValueSource

    public class AttributeValueSource

extends java.lang.Object

Constructor Summary
`AttributeValueSource(java.lang.Object val, GQDatabaseRef src)`

Method Summary
`GQDatabaseRef` | `getSource()`
`java.lang.Object` | `getValue()`
`void` | `setSource(GQDatabaseRef source)`
`void` | `setValue(java.lang.Object value)`
`java.lang.String` | `toString()`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Constructor Detail

### AttributeValueSource

    public AttributeValueSource(java.lang.Object val,
                                GQDatabaseRef src)

Method Detail

### getSource

    public GQDatabaseRef getSource()

  Returns:
    Returns the database source.

### setSource

    public void setSource(GQDatabaseRef source)

  Parameters:
    `source` - the database source.

### getValue

    public java.lang.Object getValue()

  Returns:
    Returns the attribute value.

### setValue

    public void setValue(java.lang.Object value)

  Parameters:
    `value` - The value to set for the attribute

### toString

    public java.lang.String toString()

  Overrides:
    `toString` in class `java.lang.Object`

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