REM *************************************
REM *    Created by MapMaker            *
REM *        by Jeremy Reaban           *
REM *************************************

ROOM [Lair]
Monster Lair
NORTH [Dungeon]
EAST [Courtyard]
PLAYER_DEAD
POINTS  0
END_ROOM

ROOM_DESCR [Lair]
This is a lair of an evil monster.
END_ROOM_DESCR



ROOM [Courtyard]
Courtyard
NORTH [Barracks]
SOUTH [Princess Room]
WEST [Lair]
EAST [Entry]
POINTS  0
END_ROOM

ROOM_DESCR [Courtyard]
It's the castle courtyard.
END_ROOM_DESCR



ROOM [Entry]
Entry Way
SOUTH [Gate]
WEST [Courtyard]
POINTS  0
END_ROOM

ROOM_DESCR [Entry]
It's the entryway of the castle.
END_ROOM_DESCR



ROOM [Dungeon]
Dank Dark Dungeon
SOUTH [Lair]
EAST [Barracks]
LIGHT [any light]
POINTS  0
END_ROOM

ROOM_DESCR [Dungeon]
It's a dungeon.
END_ROOM_DESCR



ROOM [Princess Room]
Princess's Room
NORTH [Courtyard]
WEST [Treasure Room]
GAME_WIN
POINTS  0
END_ROOM

ROOM_DESCR [Princess Room]
This is the room where the princess is kept.
END_ROOM_DESCR



ROOM [Treasure Room]
Treasure Room
EAST [Princess Room]
POINTS  0
END_ROOM

ROOM_DESCR [Treasure Room]
It's some sort of treasury
END_ROOM_DESCR



ROOM [Barracks]
Barracks
SOUTH [Courtyard]
WEST [Dungeon]
POINTS  0
END_ROOM

ROOM_DESCR [Barracks]
It's the guard's barracks.
END_ROOM_DESCR



ROOM [Gate]
Gate
NORTH [Entry]
POINTS  0
END_ROOM

ROOM_DESCR [Gate]
It's a gate that leads into the castle.
END_ROOM_DESCR


